2010-04-19 95 views
2

好吧,这里是输出我得到:Linux下C++:链接器输出奇怪的错误

arm-none-linux-gnueabi-ld --entry=main -dynamic-linker=/system/bin/linker -rpath-link=/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib -L/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib -nostdlib -lstdc++ -lm -lGLESv1_CM -rpath=/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib -rpath=../../YoghurtGum/lib/Android -L./lib/Android intermediate/Alien.o intermediate/Bullet.o intermediate/Game.o intermediate/Player.o ../../YoghurtGum/bin/YoghurtGum.a -o bin/Galaxians.android 
intermediate/Game.o: In function `Galaxians::Init()': 
/media/YoghurtGum/Tests/Galaxians/src/Game.cpp:45: undefined reference to `__cxa_end_cleanup' 
/media/YoghurtGum/Tests/Galaxians/src/Game.cpp:44: undefined reference to `__cxa_end_cleanup' 
intermediate/Game.o:(.ARM.extab+0x18): undefined reference to `__gxx_personality_v0' 
intermediate/Game.o: In function `Player::Update()': 
/media/YoghurtGum/Tests/Galaxians/src/Player.h:41: undefined reference to `__cxa_end_cleanup' 
intermediate/Game.o:(.ARM.extab.text._ZN6Player6UpdateEv[_ZN6Player6UpdateEv]+0x0): undefined reference to `__gxx_personality_v0' 
intermediate/Game.o:(.rodata._ZTIN10YoghurtGum4GameE[_ZTIN10YoghurtGum4GameE]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' 
intermediate/Game.o:(.rodata._ZTI6Player[_ZTI6Player]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' 
intermediate/Game.o:(.rodata._ZTIN10YoghurtGum6EntityE[_ZTIN10YoghurtGum6EntityE]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' 
intermediate/Game.o:(.rodata._ZTIN10YoghurtGum6ObjectE[_ZTIN10YoghurtGum6ObjectE]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' 
intermediate/Game.o:(.rodata._ZTI6Bullet[_ZTI6Bullet]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' 
intermediate/Game.o:(.rodata._ZTI5Alien[_ZTI5Alien]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' 
intermediate/Game.o:(.rodata+0x20): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' 
../../YoghurtGum/bin/YoghurtGum.a(Sprite.o):(.rodata._ZTIN10YoghurtGum16SpriteDataOpenGLE[_ZTIN10YoghurtGum16SpriteDataOpenGLE]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' 
../../YoghurtGum/bin/YoghurtGum.a(Sprite.o):(.rodata._ZTIN10YoghurtGum10SpriteDataE[_ZTIN10YoghurtGum10SpriteDataE]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' 
make: *** [bin/Galaxians.android] Fout 1 

这是我设法破译的错误:

intermediate/Game.o: In function `Galaxians::Init()': 
/media/YoghurtGum/Tests/Galaxians/src/Game.cpp:45: undefined reference to `__cxa_end_cleanup' 
/media/YoghurtGum/Tests/Galaxians/src/Game.cpp:44: undefined reference to `__cxa_end_cleanup' 

这是第43行至45:

Assets::AddSprite(new Sprite("media\\ViperMarkII.bmp"),  "ship"); 
Assets::AddSprite(new Sprite("media\\alien.bmp"),   "alien"); 
Assets::AddSprite(new Sprite("media\\bat_ball.bmp"),  "bullet"); 

所以,我觉得有趣的是,第一个new很好(第43行),但第二个不是。什么会造成这种情况?

intermediate/Game.o: In function `Player::Update()': 
/media/YoghurtGum/Tests/Galaxians/src/Player.h:41: undefined reference to `__cxa_end_cleanup' 

另一个问题与new

Engine::game->scene_current->AddObject(new Bullet(m_X + 10, m_Y)); 

我不知道从哪里开始的其他问题。

这些是我的makefiles,它们是一个巨大的混乱,因为我只是想让它工作。

静态库:

# ====================================== # 
#          # 
#  YoghurtGum static library  # 
#          # 
# ====================================== # 

include ../YoghurtGum.mk 

PROGS = bin/YoghurtGum.a 
SOURCES = $(wildcard src/*.cpp) 

#$(YG_PATH_LIB)/libGLESv1_CM.so \ 
#$(YG_PATH_LIB)/libEGL.so \ 

YG_LINK_OPTIONS = -shared 
YG_LIBRARIES = \ 
    $(YG_PATH_LIB)/libc.a \ 
    $(YG_PATH_LIB)/libc.so \ 
    $(YG_PATH_LIB)/libstdc++.a \ 
    $(YG_PATH_LIB)/libstdc++.so \ 
    $(YG_PATH_LIB)/libm.a \ 
    $(YG_PATH_LIB)/libm.so \ 
    $(YG_PATH_LIB)/libui.so \ 
    $(YG_PATH_LIB)/liblog.so \ 
    $(YG_PATH_LIB)/libGLESv2.so \ 
    $(YG_PATH_LIB)/libcutils.so \ 

YG_OBJECTS = $(patsubst src/%.cpp, $(YG_INT)/%.o, $(SOURCES)) 

YG_NDK_PATH_LIB = /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib 

all: $(PROGS) 

rebuild: clean $(PROGS) 

# remove all .o objects from intermediate and all .android objects from bin 
clean: 
    rm -f $(YG_INT)/*.o $(YG_BIN)/*.a 

copy: 
    acpy ../$(PROGS) 

$(PROGS): $(YG_OBJECTS) 
    $(YG_ARCHIVER) -vq $(PROGS) $(YG_NDK_PATH_LIB)/crtbegin_static.o $(YG_NDK_PATH_LIB)/crtend_android.o $^ && \ 
    $(YG_ARCHIVER) -vr $(PROGS) $(YG_LIBRARIES) 

$(YG_OBJECTS): $(YG_INT)/%.o : $(YG_SRC)/%.cpp 
    $(YG_COMPILER) $(YG_FLAGS) -I $(GLES_INCLUDES) -c $< -o [email protected] 

测试游戏项目:

# ====================================== # 
#          # 
#    Galaxians    # 
#          # 
# ====================================== # 

include ../../YoghurtGum.mk 

PROGS = bin/Galaxians.android 

YG_COMPILER = arm-none-linux-gnueabi-g++ 
YG_LINKER = arm-none-linux-gnueabi-ld 
YG_PATH_LIB = ./lib/Android 
YG_LIBRARIES = ../../YoghurtGum/bin/YoghurtGum.a 

YG_PROGS = bin/Galaxians.android 
GLES_INCLUDES = ../../YoghurtGum/src 

ANDROID_NDK_ROOT = /home/oem/android-ndk-r3 
NDK_PLATFORM_VER = 5 
YG_NDK_PATH_LIB = $(ANDROID_NDK_ROOT)/build/platforms/android-$(NDK_PLATFORM_VER)/arch-arm/usr/lib 

YG_LIBS = -nostdlib -lstdc++ -lm -lGLESv1_CM 

#YG_COMPILE_OPTIONS = -g -rdynamic -Wall -Werror -O2 -w 
YG_COMPILE_OPTIONS = -g -Wall -Werror -O2 -w 
YG_LINK_OPTIONS = --entry=main -dynamic-linker=/system/bin/linker -rpath-link=$(YG_NDK_PATH_LIB) -L$(YG_NDK_PATH_LIB) $(YG_LIBS) 

SOURCES = $(wildcard src/*.cpp) 
YG_OBJECTS = $(patsubst src/%.cpp, intermediate/%.o, $(SOURCES)) 

all: $(PROGS) 

rebuild: clean $(PROGS) 

clean: 
    rm -f intermediate/*.o bin/*.android 

$(PROGS): $(YG_OBJECTS) 
    $(YG_LINKER) $(YG_LINK_OPTIONS) -rpath=$(YG_NDK_PATH_LIB) -rpath=../../YoghurtGum/lib/Android -L$(YG_PATH_LIB) $^ $(YG_LIBRARIES) -o [email protected] 

$(YG_OBJECTS): intermediate/%.o : src/%.cpp 
    $(YG_COMPILER) $(YG_COMPILE_OPTIONS) -I ../../YoghurtGum/src/GLES -I ../../YoghurtGum/src -c $< -o [email protected] 

任何帮助,将不胜感激。

回答

3

看起来你并没有链接正确的C++运行时库(它可能与libstdC++不同)。您应该尝试使用C++编译器来驱动链接器,而不是直接调用链接器。

如果需要通过编译器将连接特定的选项,你可以用-Wl:

arm-none-linux-gnueabi-g++ -Wl,--entry=main -Wl,-dynamic-linker=/system/bin/linker ... 
+0

谢谢,那就是它。 :) – knight666 2010-04-19 19:12:32

1

我只是有非常类似的问题,和我同事的答案。

LOCAL_CFLAGS += -frtti 

它使链接器将“运行时类型信息”包括到您可能在代码中使用的二进制文件中。