我是iOS新手。我有一个派生自NSObject
的类,我想将其参考存储在NSMutableDictionary
中。我怎么能够? 例如如何在NSMutableDictionary中存储自定义对象?
@interface CustomClass : NSObject
{
}
我想这个CustomClass的参考(* customClass)存储到NSMutableDictionary
。 请给我简单的方法来存储和检索它。
我是iOS新手。我有一个派生自NSObject
的类,我想将其参考存储在NSMutableDictionary
中。我怎么能够? 例如如何在NSMutableDictionary中存储自定义对象?
@interface CustomClass : NSObject
{
}
我想这个CustomClass的参考(* customClass)存储到NSMutableDictionary
。 请给我简单的方法来存储和检索它。
//store
NSMutableDictionary *dictionary = [NSMutableDictionary dictionaryWithObject:customClass forKey:@"myCustomClass"];
//retrieve
CustomClass *c = (CustomClass*)[dictionary objectForKey:@"myCustomClass"]
将对象存储在NSMutableDictionary
中时,存储的是对象的引用(指针),而不是对象本身。因此,您不需要将标准对象与CustomClass
中的对象进行任何不同的处理。
所有下面的工作:
CustomClass *customObject;
NSMutableDictionary *mutableDictionary = [[NSMutableDictionary alloc] initWithObjectsAndKeys:customObject, @"key", nil];
[mutableDictionary setObject:customObject forKey:@"key"];
CustomClass *retrievedObject = [mutableDictionary objectForKey:@"key"];
使用
NSMutableDictionary *obect = [[NSMutableDictionary alloc] initWithObjects:CustomObject forKeys:@"Customobjectkey"];
你可以用这个键“Customobjectkey”和类型转换对象作为每类对象。
A NSMutableDictionary
是一个NSDictionary
,您可以在其中动态添加和删除for-value对中的对。
当您添加自定义对象(即NSString
)时,您只需指定一些键值即可进行配对。
CustomClass * myObj = ... //declared and initialized obj
NSMutableDictionary * myDict = [[NSMutableDictionary alloc] init]; //declared and initialized mutable dictionary
[myDict setObject:myObj forKey:@"first"]; //assigning a string key to the object
NSLog(@"My first object was %@", [myDict objectForKey:@"first"]); //retrieving the object using its key. It will print its reference
CustomClass * anotherObj = (CustomClass *)[myDict objectForKey:@"first"]; //retrieving it and assigning to another reference obj. It returns a NSObject, you have to cast it
[myDict removeObjectForKey:@"first"]; //removing the pair obj-key
NSLog(@"My first object was %@", [myDict objectForKey:@"first"]); //cannot find it anymore
假设您想在名为ViewController的UIViewController类中创建一个NSMutableDictionary iVar。
ViewController.h:
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController{
}
@property (nonatomic, strong) NSMutableDictionary *mutDict;
@end
ViewController.m
#import "ViewController.h"
#import "CustomClass.h"
@interface ViewController()
@end
@implementation ViewController
@synthesize mutDict=_mutDict;
-(void)viewDidLoad{
[super viewDidLoad];
CustomClass *cc1=[[CustomClass alloc] init];
CustomClass *cc2=[[CustomClass alloc] init];
self.mutDict=[[NSMutableDictionary alloc] initWithObjectsAndKeys: cc1, @"key1", cc2, @"key2", nil];
}
@end
请注意,我没有做任何的内存管理在这个例子中(假设ARC),我还没有测试此代码。
为了这个目的,你需要使用的NSKeyedArchiver和NSCoder类,如下:
在你CustomClass.m文件,实现以下两种编码和解码方法:
- (void)encodeWithCoder:(NSCoder *)encoder {
// encoding properties
[encoder encodeObject:self.property1 forKey:@"property1"];
[encoder encodeObject:self.property2 forKey:@"property2"];
}
- (id)initWithCoder:(NSCoder *)decoder {
if((self = [super init])) {
// decoding properties
self.property1 = [decoder decodeObjectForKey:@"property1"];
self.property2 = [decoder decodeObjectForKey:@"property2"];
}
return self;
}
使用它设置和获取的对象是这样的:
// For setting custom class objects on dictionary
CustomClass * object = /*..initialisation....*/;
NSData *encodedObject = [NSKeyedArchiver archivedDataWithRootObject:object];
[dictionary setObject:encodedObject forKey:key];
// For getting custom class objects from dictionary
NSData *encodedObject = [dictionary objectForKey:key];
CustomClass * object = (CustomClass *)[NSKeyedUnarchiver unarchiveObjectWithData:encodedObject];
UPDATE: 更好的方法是使用简单易用的第三方库:RMMapper - https://github.com/roomorama/RMMapper
它非常简单。如果您没有再问这里,请先搜索解决方案。 – Sandy
只要它是一个NSOject子类,就可以像添加其他任何东西一样添加它。键通常最好留作字符串。 – jbat100