2016-08-17 79 views
0

我在android工作室的消息选项卡中遇到此错误,同时尝试构建基于libgdx的游戏的apk。奇怪的是,当我尝试在手机上部署游戏时,游戏运行正常。错误android工作室同时构建apk(libgdx)

Error:Execution failed for task ':html:compileGwt'. Process 'command '/Library/Java/JavaVirtualMachines/jdk1.8.0_65.jdk/Contents/Home/bin/java'' finished with non-zero exit value 1

这是我的build.gradle文件

buildscript { 
    repositories { 
     mavenLocal() 
     mavenCentral() 
     maven { url "https://oss.sonatype.org/content/repositories/snapshots/" } 
     jcenter() 
    } 
    dependencies { 
     classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6' 
     classpath 'com.android.tools.build:gradle:2.1.0' 
     classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.1.0' 
    } 
} 

allprojects { 
    apply plugin: "eclipse" 
    apply plugin: "idea" 

    version = '1.0' 
    ext { 
     appName = "cycle" 
     gdxVersion = '1.9.3' 
     roboVMVersion = '2.1.0' 
     box2DLightsVersion = '1.4' 
     ashleyVersion = '1.7.0' 
     aiVersion = '1.8.0' 
    } 

    repositories { 
     mavenLocal() 
     mavenCentral() 
     maven { url "https://oss.sonatype.org/content/repositories/snapshots/" } 
     maven { url "https://oss.sonatype.org/content/repositories/releases/" } 
    } 
} 

project(":desktop") { 
    apply plugin: "java" 


    dependencies { 
     compile project(":core") 
     compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion" 
     compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" 
     compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop" 
     compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop" 
    } 
} 

project(":android") { 
    apply plugin: "android" 

    configurations { natives } 

    dependencies { 
     compile project(":core") 
     compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion" 
     natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi" 
     natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a" 
     natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a" 
     natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86" 
     natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64" 
     compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion" 
     natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi" 
     natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a" 
     natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-arm64-v8a" 
     natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86" 
     natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86_64" 
     compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion" 
     natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi" 
     natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a" 
     natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-arm64-v8a" 
     natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86" 
     natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86_64" 
    } 
} 

project(":ios") { 
    apply plugin: "java" 
    apply plugin: "robovm" 


    dependencies { 
     compile project(":core") 
     compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion" 
     compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion" 
     compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion" 
     compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios" 
     compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios" 
     compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios" 
    } 
} 

project(":html") { 
    apply plugin: "gwt" 
    apply plugin: "war" 


    dependencies { 
     compile project(":core") 
     compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion" 
     compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources" 
     compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources" 
     compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion:sources" 
     compile "com.badlogicgames.gdx:gdx-box2d-gwt:$gdxVersion:sources" 
    } 
} 

project(":core") { 
    apply plugin: "java" 


    dependencies { 
     compile "com.badlogicgames.gdx:gdx:$gdxVersion" 
     compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion" 
     compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion" 
    } 
} 

tasks.eclipse.doLast { 
    delete ".project" 
} 

回答

2

Build APK Android Studio中实际调用每个模块组装任务,包括HTML

Executing tasks: [:core:assemble, :desktop:assemble, :android:assembleDebug, :html:assemble, :ios:assemble] 

你需要让你的H​​TML模块的编译(或删除它),或者您可以通过运行gradlew android:assembleDebug来构建调试APK。 Assemblig release APK应该没问题,因为它只是叫android:assembleRelease

关于汇编发布版本...在libGDX中有一个bug这会导致生产发布失败,但简单的修复方法是更改​​build.gradle中的行(根一个)。改线

classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.1.0' 

classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.2.0-SNAPSHOT' 
+0

你在哪里发现Android Studio中生成APK?我也遇到类似的错误。 –

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