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我需要一个使用tkinter的程序的帮助。所以我尝试用一个按钮循环播放一些图片,但是有两个循环,当我按下一个按钮或者消失或者返回到第一个按钮(这很难解释)。我在问自己,如果我可以在这里使用一些线程,并且我需要帮助,因为我以前从未使用它。Python Tkinter线程
这是代码的一部分:
square1 = Image.open("Square1.jpg")
square1r = ImageTk.PhotoImage(square1)
self.square1img = Label(self.windowSq, image=square1r)
self.square1img.image = square1r
self.square1img.place(x=30, y=100)
square1 = Image.open("Square1a.jpg")
square1r = ImageTk.PhotoImage(square1)
self.square1img = Label(self.windowSq, image=square1r)
self.square1img.image = square1r
self.square1img.place(x=435, y=100)
next = Button(self.windowSq, text="Next", font=self.customFont, relief=GROOVE, command=self.next, cursor='hand2')
next.place(x=185, y=380)
self.num = 0
next1 = Button(self.windowSq, text="Next", font=self.customFont, relief=GROOVE, command=self.next1, cursor='hand2')
next1.place(x=600, y=380)
self.num1 = 0
def next(self):
self.num = self.num + 1
if self.num == 1:
self.square1img.destroy()
square2 = Image.open("Square2.jpg")
square2r = ImageTk.PhotoImage(square2)
self.square2img = Label(self.windowSq, image=square2r)
self.square2img.image = square2r
self.square2img.place(x=30, y=100)
elif self.num == 2:
self.square2img.destroy()
square3 = Image.open("Square3.jpg")
square3r = ImageTk.PhotoImage(square3)
self.square3img = Label(self.windowSq, image=square3r)
self.square3img.image = square3r
self.square3img.place(x=30, y=100)
elif self.num == 3:
self.square3img.destroy()
square4 = Image.open("Square4.jpg")
square4r = ImageTk.PhotoImage(square4)
self.square4img = Label(self.windowSq, image=square4r)
self.square4img.image = square4r
self.square4img.place(x=30, y=100)
elif self.num == 4:
self.square4img.destroy()
square5 = Image.open("Square5.jpg")
square5r = ImageTk.PhotoImage(square5)
self.square5img = Label(self.windowSq, image=square5r)
self.square5img.image = square5r
self.square5img.place(x=30, y=100)
elif self.num == 5:
self.square5img.destroy()
square1 = Image.open("Square1.jpg")
square1r = ImageTk.PhotoImage(square1)
self.square1img = Label(self.windowSq, image=square1r)
self.square1img.image = square1r
self.square1img.place(x=30, y=100)
self.num = 0
self.windowSq.after(50000, self.next)
def next1(self):
self.num1 = self.num1 + 1
if self.num1 == 1:
self.square1img.destroy()
square2 = Image.open("Square2a.jpg")
square2r = ImageTk.PhotoImage(square2)
self.square2img = Label(self.windowSq, image=square2r)
self.square2img.image = square2r
self.square2img.place(x=435, y=100)
elif self.num1 == 2:
self.square2img.destroy()
square3 = Image.open("Square3a.jpg")
square3r = ImageTk.PhotoImage(square3)
self.square3img = Label(self.windowSq, image=square3r)
self.square3img.image = square3r
self.square3img.place(x=435, y=100)
elif self.num1 == 3:
self.square3img.destroy()
square4 = Image.open("Square4a.jpg")
square4r = ImageTk.PhotoImage(square4)
self.square4img = Label(self.windowSq, image=square4r)
self.square4img.image = square4r
self.square4img.place(x=435, y=100)
elif self.num1 == 4:
self.square4img.destroy()
square5 = Image.open("Square5a.jpg")
square5r = ImageTk.PhotoImage(square5)
self.square5img = Label(self.windowSq, image=square5r)
self.square5img.image = square5r
self.square5img.place(x=435, y=100)
elif self.num1 == 5:
self.square5img.destroy()
square1 = Image.open("Square1a.jpg")
square1r = ImageTk.PhotoImage(square1)
self.square1img = Label(self.windowSq, image=square1r)
self.square1img.image = square1r
self.square1img.place(x=435, y=100)
self.num1 = 0
self.windowSq.after(50000, self.next1)
整个程序是在一个类(如果你想知道...)
class Window(Frame):
def __init__(self, master):
Frame.__init__(self, master)
self.master = master
self.master.resizable(0, 0)
master.title("Arcade Games")
master.geometry("800x600+560+240")
对不起那里我的意思当我按下按钮1图片的其他周期消失.. – ToucaN
你不需要的线程将照片之间切换。 –