如果我的问题听起来很愚蠢,我很抱歉,我还是Java新手。我要告诉你这段代码:如何添加一个mouselistener在JFrame的其他事物之下?
public class Window extends JFrame{
private static final long serialVersionUID = -2139430787087799923L;
private TransparentJPanel mousepanel;
public Window(int width, int height, String title, Game game) {
super(title);
HandlerClass handler = new HandlerClass();
mousepanel = new TransparentJPanel();
mousepanel.addMouseListener(handler);
setPreferredSize(new Dimension(width,height));
setMaximumSize(new Dimension(width,height));
setMinimumSize(new Dimension(width,height));
setDefaultCloseOperation(EXIT_ON_CLOSE);
setResizable(false);
setVisible(true);
add(game); <-- here I add the game
add(mousepanel); <-- here I add the panel with the mouselistener
game.start();
}
}
的TransparentJPanel类:
private class TransparentJPanel extends JPanel {
private static final long serialVersionUID = 8855609189172945035L;
TransparentJPanel() {
super() ;
this.setOpaque(false) ;
this.setLayout(null) ;
}
}
当我第一次加入游戏,游戏显示了和鼠标侦听器不工作,但当我首先添加jpanel时,游戏不会显示,但是mouselistener起作用。 这里是我的HandlerClass类:
private class HandlerClass implements MouseListener {
public void mouseClicked(MouseEvent event) {
System.out.println(String.format("Clicked at %d,%d", event.getX(), event.getY()));
}
public void mouseEntered(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Entered frame at X: " + x + " - Y: " + y);
}
public void mouseExited(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Exited frame at X: " + x + " - Y: " + y);
}
public void mousePressed(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Pressed frame at X: " + x + " - Y: " + y);
}
public void mouseReleased(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Released at X: " + x + " - Y: " + y);
}
}
所以,这是我的问题。 请帮忙。
是'游戏'一个JPanel类吗? –
号游戏是游戏循环等可运行的类下面是Game.java的全码:https://pastebin.com/cpsMSMxY –
'JFrame'使用'默认情况下,只允许单个组件BorderLayout'一次显示在5个可用位置之一。你有什么理由需要分开面板吗?让游戏面板充当“MouseListener”是否更合乎逻辑? – MadProgrammer