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请帮助理解有关图层及其分辨率的问题。我画立方体的每一个边缘线的旋转后由三层(背景,边框和文字)看起来踩CAShapeLayer分辨率
let backLayer = CAShapeLayer()
backLayer.anchorPoint = CGPoint(x: 0.5, y: 0.5)
backLayer.bounds = backBounds
backLayer.backgroundColor = color
backLayer.cornerRadius = cornerRadius
backLayer.position = position
backLayer.shadowColor = UIColor.blackColor().CGColor
backLayer.shadowOffset = CGSize(width: shadowWidth, height: shadowWidth)
backLayer.shadowOpacity = 0.5
backLayer.shadowRadius = shadowRadius
backLayer.contentsScale = UIScreen.mainScreen().scale
let subPosition = CGPoint(x: backLayer.bounds.height/2 + dipper, y: backLayer.bounds.height/2)
// Border Layer
let borderLayer = CAShapeLayer()
borderLayer.bounds = CGRect(x: 0.0 , y: 0.0, width: backLayer.bounds.width - dipper, height: backLayer.bounds.height)
borderLayer.position = subPosition
borderLayer.anchorPoint = CGPoint(x: 0.5, y: 0.5)
borderLayer.cornerRadius = cornerRadius
borderLayer.borderColor = color
borderLayer.borderWidth = borderWidth
borderLayer.shadowColor = UIColor.blackColor().CGColor
borderLayer.shadowOffset = CGSize(width: 1, height: 1)
borderLayer.shadowRadius = shadowRadius
borderLayer.shadowOpacity = 0.6
borderLayer.contentsScale = UIScreen.mainScreen().scale
// char layer
let charLayer = CATextLayer()
charLayer.bounds = borderLayer.bounds
charLayer.anchorPoint = CGPoint(x: 0.5, y: 0.5)
charLayer.position = subPosition
charLayer.string = NSString(UTF8String: char)
charLayer.alignmentMode = kCAAlignmentCenter
charLayer.wrapped = true
charLayer.shadowColor = UIColor.blackColor().CGColor
charLayer.shadowOffset = CGSize(width: shadowWidth/3, height: shadowWidth/3)
charLayer.shadowRadius = 2
charLayer.shadowOpacity = 0.8
charLayer.truncationMode = kCATruncationMiddle
charLayer.font = "BookmanOldStyle-Bold"
charLayer.fontSize = height/1.4
charLayer.contentsScale = UIScreen.mainScreen().scale
是否有可能还包括用于旋转的代码?同时,[您可以尝试设置](https://developer.apple.com/library/ios/documentation/GraphicsImaging/Reference/CALayer_class/#//apple_ref/occ/instp/CALayer/allowsEdgeAntialiasing)'allowsEdgeAntialiasing'&'edgeAlliiasingMask '在图层上... – Alladinian
@Alladinian旋转代码非常简单'container.transform = CGAffineTransformMakeRotation(angle)'allowedEdgeAntialiasing'真的有用,谢谢! –
很高兴帮助你。我也发布了它作为答案。 – Alladinian