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将代码段从Windows移植到Mac OS X后,我发现它在运行时会占用整个CPU内核;负责调用CPU消耗的是boost :: interprocess :: interprocess_semaphore :: timed_wait。Mac OS X:升级进程间信号量timed_wait:异常CPU消耗
下面是重现此行为的代码部分。
#include <boost/interprocess/sync/interprocess_semaphore.hpp>
#include <boost/interprocess/shared_memory_object.hpp>
#include <boost/interprocess/mapped_region.hpp>
#include <boost/thread/thread_time.hpp>
#include <iostream>
static bool gStopRequested(false);
struct ShmObj
{
boost::interprocess::interprocess_semaphore mSemaphore;
ShmObj() : mSemaphore(0) {};
~ShmObj() {};
};
int main(char* argc, const char** argv)
{
boost::interprocess::shared_memory_object* lShmObj = NULL;
std::string lShmObjName("My_Boost_Interprocess_Test");
boost::interprocess::mapped_region* lRegion;
ShmObj* lObj;
//Create shared segment
try
{
lShmObj = new boost::interprocess::shared_memory_object(boost::interprocess::create_only, lShmObjName.c_str(), boost::interprocess::read_write);
}
catch (boost::interprocess::interprocess_exception &ex)
{
if (ex.get_error_code() != boost::interprocess::already_exists_error)
{
std::cerr << "Some error" << std::endl;
exit(1);
}
else
{
std::cerr << "Already exists, just taking it back." << std::endl;
try
{
lShmObj = new boost::interprocess::shared_memory_object(boost::interprocess::open_only, lShmObjName.c_str(), boost::interprocess::read_write);
}
catch (boost::interprocess::interprocess_exception &ex2)
{
std::cerr << "D'oh !" << std::endl;
exit(1);
}
}
}
if (!lShmObj)
{
exit(1);
}
lShmObj->truncate(sizeof(ShmObj));
lRegion = new boost::interprocess::mapped_region(*lShmObj, boost::interprocess::read_write);
lObj = new (lRegion->get_address()) ShmObj;
// The loop
while (!gStopRequested)
{
boost::system_time lDeadlineAbsoluteTime = boost::get_system_time() + boost::posix_time::milliseconds(500);
if (lObj->mSemaphore.timed_wait(lDeadlineAbsoluteTime))
{
std::cout << "acquired !" << std::endl;
}
else
{
std::cout << "tick" << std::endl;
}
}
}
然后,我读了无名信号量没有在Mac OS X中可用的,所以我认为这可能是因为未命名的信号量并没有有效地模拟......然后我尝试了以下,unsucessfully:
#include <boost/interprocess/sync/named_semaphore.hpp>
#include <boost/thread/thread_time.hpp>
#include <iostream>
static bool gStopRequested(false);
int main(char* argc, const char** argv)
{
boost::interprocess::named_semaphore::remove("My_Boost_Interprocess_Test");
boost::interprocess::named_semaphore lMySemaphore(boost::interprocess::open_or_create, "My_Boost_Interprocess_Test", 1);
// The loop
while (!gStopRequested)
{
boost::system_time lDeadlineAbsoluteTime = boost::get_system_time() + boost::posix_time::milliseconds(500);
if (lMySemaphore.timed_wait(lDeadlineAbsoluteTime))
{
std::cout << "acquired !" << std::endl;
}
else
{
std::cout << "tick" << std::endl;
}
}
}
由于可用的Posix原语,我实际上期待在Mac OS X上有一个更好的boost :: interprocess行为,但实际上并非如此。任何想法的决议?非常感谢。
也许这将补丁一些问题:https://svn.boost.org/trac/boost/ticket/4524 – moala 2010-09-01 15:35:58