1
我正在写一个html
页面,需要创建一个websocket
服务器静态HTML页面创建的WebSocket连接golang服务器直接
在服务器上,我用“code.google.com/p的例子/go.net/websocket“只是接受连接。
然而,在Chrome26的响应是
WebSocket连接到 'WS://127.0.0.1:1234 /' 失败:意外的响应代码:400
有什么遗漏(如握手)?
这是我html
和服务器使用go
<html>
<head></head>
<body>
<script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:1234";
window.onload = function() {
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function() {
console.log("connected to " + wsuri);
}
sock.onclose = function(e) {
console.log("connection closed (" + e.code + ")");
}
sock.onmessage = function(e) {
console.log("message received: " + e.data);
}
};
function send() {
var msg = document.getElementById('message').value;
sock.send(msg);
};
</script>
<h1>WebSocket Echo Test</h1>
<form>
<p>
Message: <input id="message" type="text" value="Hello, world!">
</p>
</form>
<button onclick="send();">Send Message</button>
</body>
</html>
// ---------------------------- -
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"log"
"net/http"
)
func Echo(ws *websocket.Conn) {
var err error
for {
var reply string
if err = websocket.Message.Receive(ws, &reply); err != nil {
fmt.Println("Can't receive")
break
}
fmt.Println("Received back from client: " + reply)
msg := "Received: " + reply
fmt.Println("Sending to client: " + msg)
if err = websocket.Message.Send(ws, msg); err != nil {
fmt.Println("Can't send")
break
}
}
}
func main() {
http.Handle("/", websocket.Handler(Echo))
if err := http.ListenAndServe(":1234", nil); err != nil {
log.Fatal("ListenAndServe:", err)
}
}
但我不想自己处理协议没有golang处理这个? – ljy2010a 2013-04-09 07:48:16
这不是'处理协议'per-ce,更多的是处理浏览器。我已经更新了您的代码,以便添加文件处理程序。如果您从文件系统加载文件,则必须无法连接,您必须通过http以相同的来源优先加载http文件。 – 2013-04-09 11:32:24
其实我已经测试其他语言,使服务器像Java NETTY,C#他们都支持接受HTML创建WebSocket,没有在服务器上,它只是一个HTML无论如何,我认为有一个标签在协议像“原”是错过becasue的HTML是本地的,而golang websocket只是拒绝这个 – ljy2010a 2013-04-10 04:08:59