2013-04-15 62 views
0

使用自定义布局并且有时启用和禁用绘图缓存。错误画布:在使用setDrawingCacheEnabled(false)时尝试使用回收的位图

唯一的小问题,就是我开发分钟APIVersion 9,但低于14的任何产生以下错误:

java.lang.RuntimeException: Canvas: trying to use a recycled bitmap [email protected] 
E/AndroidRuntime(6954): at android.graphics.Canvas.throwIfRecycled(Canvas.java:1026) 
E/AndroidRuntime(6954): at android.graphics.Canvas.drawBitmap(Canvas.java:1065) 
E/AndroidRuntime(6954): at android.view.View.draw(View.java:13620) 
E/AndroidRuntime(6954): at android.view.ViewGroup.drawChild(ViewGroup.java:2928) 
E/AndroidRuntime(6954): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2797) 
E/AndroidRuntime(6954): at android.view.View.draw(View.java:13589) 
E/AndroidRuntime(6954): at android.view.ViewGroup.drawChild(ViewGroup.java:2928) 
E/AndroidRuntime(6954): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2797) 
E/AndroidRuntime(6954): at android.view.View.draw(View.java:13710) 
E/AndroidRuntime(6954): at android.widget.FrameLayout.draw(FrameLayout.java:467) 
E/AndroidRuntime(6954): at android.view.View.draw(View.java:13591) 
E/AndroidRuntime(6954): at android.view.ViewGroup.drawChild(ViewGroup.java:2928) 
E/AndroidRuntime(6954): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2797) 
E/AndroidRuntime(6954): at android.view.View.draw(View.java:13589) 
E/AndroidRuntime(6954): at android.view.ViewGroup.drawChild(ViewGroup.java:2928) 
E/AndroidRuntime(6954): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2797) 
E/AndroidRuntime(6954): at android.view.View.draw(View.java:13710) 
E/AndroidRuntime(6954): at android.widget.FrameLayout.draw(FrameLayout.java:467) 
E/AndroidRuntime(6954): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:2211) 
E/AndroidRuntime(6954): at android.view.ViewRootImpl.drawSoftware(ViewRootImpl.java:2281) 
E/AndroidRuntime(6954): at android.view.ViewRootImpl.draw(ViewRootImpl.java:2177) 
E/AndroidRuntime(6954): at android.view.ViewRootImpl.performDraw(ViewRootImpl.java:2045) 
E/AndroidRuntime(6954): at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1854) 
E/AndroidRuntime(6954): at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:989) 
E/AndroidRuntime(6954): at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:4351) 
E/AndroidRuntime(6954): at android.view.Choreographer$CallbackRecord.run(Choreographer.java:749) 
E/AndroidRuntime(6954): at android.view.Choreographer.doCallbacks(Choreographer.java:562) 
E/AndroidRuntime(6954): at android.view.Choreographer.doFrame(Choreographer.java:532) 
E/AndroidRuntime(6954): at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:735) 
E/AndroidRuntime(6954): at android.os.Handler.handleCallback(Handler.java:725) 
E/AndroidRuntime(6954): at android.os.Handler.dispatchMessage(Handler.java:92) 
我没有直接使用任何位图

,我真的不知道是什么问题是。如果我将线条设置为setDrawingCacheEnabled(false),事情就会起作用,但我希望保持它的性能。

+0

使用MAT分析器来查找内存泄漏。 www.youtube.com/watch?v=_CruQY55HOk。该家伙展示了如何使用垫来寻找内存泄漏 – Raghunandan

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垫并没有表明任何明显的东西。这是一个非常小的应用程序,一个带背景的自定义布局和一个带按钮的主布局。 – serenskye

回答

0

好的我解决了这个问题。我使用现有的代码,但我认为它没有完全实现使用绘图缓存。我认为在现有的视图上设置图形缓存就是这样,视图会处理为你使用缓存,但看起来你实际上需要实现它。

我将此添加到我的自定义布局中,问题消失了;

@Override 
public void draw(Canvas canvas) { 
    if (cache != null && !cache.isRecycled()) { 
     canvas.drawBitmap(cache, x, y, null); 
    } else { 
     super.draw(canvas); 
    } 
}