2017-07-03 534 views
0

我有一个QGraphicsView/QGraphicsScene对。我已经重写了QGraphicsView.drawBackgroud方法以绘制一个矩形网格。一切都很好,直到这一点,但是当我尝试绘制实际的坐标,使用QPainter.drawText方法,结果文本是颠倒的。另一个问题是,我不希望坐标值的文本调整大小与缩放,但我还没有能够实现这一点。qpainter drawText文本方向和大小

我的视图初始缩放(1,-1)。

我的工作PySide

这是我drawBackground代码:

pen = QtGui.QPen(QtGui.QColor(0,0,0)) 
painter.setPen(pen) 
gridInterval = 10 
#painter.setWorldMatrixEnabled(True) 

l, r = rect.left(), rect.right() 
t, b = rect.bottom(), rect.top() 

dx = (r - l)/gridInterval 
dy = (t - b)/gridInterval 
left = int(l) + dx/2 
bottom = int(b) + dy/2 
nx = gridInterval 
ny = gridInterval 
dx = (r - l)/gridInterval 
dy = (t - b)/gridInterval 
myxrange = [left + i * dx for i in range(nx)] 
myyrange = [bottom + j * dy for j in range(ny)] 

xlabels = ["{0:.2f}".format(x) for x in myxrange] 
ylabels = ["{0:.2f}".format(y) for y in myyrange] 

xlines = [] 
for point in myxrange: 
    line = QtCore.QLineF(point, t, point, b) 
    xlines.append(line) 

ylines = [] 
for point in myyrange: 
    line = QtCore.QLineF(l, point, r, point) 
    ylines.append(line) 

painter.drawLines(xlines) 
painter.drawLines(ylines) 

#font = QtGui.QFont() 
#font.setPointSize(20) 
#painter.setFont(font) 

for k, text in enumerate(xlabels): 
    #painter.save() 
    #painter.rotate(90) 
    painter.drawText(myxrange[k], myyrange[0], text) 
    #painter.rotate(-90) 
    #painter.restore() 

回答

0

好了,我发现,对于“旋转”文本有效的解决方案。我不得不绘制文本之前重新调整画家和实际绘制它的翻译位置:

所以for循环如下所示:

for k, text in enumerate(xlabels): 
    painter.save() 
    painter.scale(1,-1) 
    painter.drawText(myxrange[k], -myyrange[0], text) 
    painter.restore() 

我仍然在寻找一个答案的固定大小问题。