你可以看看在DoubleAnimationUsingKeyFrames类:
https://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.media.animation.doubleanimationusingkeyframes.aspx
更新:您也可以动画形象的高度
public static async Task SlideUp(FrameworkElement element, double duration, int to = 0)
{
var trTransform = new TranslateTransform();
element.RenderTransform = trTransform;
double from = element.ActualHeight;
duration *= 1.5;
var animation = new DoubleAnimationUsingKeyFrames();
animation.KeyFrames.Add(new DiscreteDoubleKeyFrame
{
KeyTime = KeyTime.FromTimeSpan(new TimeSpan(0,0,0,0)),
Value = from/2
});
var ks = new KeySpline { ControlPoint1 = new Point(0.0, 0.0), ControlPoint2 = new Point(0.9, 0.1) };
animation.KeyFrames.Add(new SplineDoubleKeyFrame
{
KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(duration*1000/2)),
KeySpline = ks,
Value = (from - to)/3 + to
});
var ks2 = new KeySpline { ControlPoint1 = new Point(0.1, 0.9), ControlPoint2 = new Point(0.2, 1.0) };
animation.KeyFrames.Add(new SplineDoubleKeyFrame
{
KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(duration)),
KeySpline = ks2,
Value = to
});
Storyboard.SetTargetProperty(animation, "Y");
Storyboard.SetTarget(animation, trTransform);
var sb = new Storyboard();
sb.Duration = animation.Duration;
sb.Children.Add(animation);
DoubleAnimationUsingKeyFrames resizeHeightAnimation = new DoubleAnimationUsingKeyFrames()
{
EnableDependentAnimation = true
};
resizeHeightAnimation.KeyFrames.Add(new DiscreteDoubleKeyFrame
{
KeyTime = KeyTime.FromTimeSpan(new TimeSpan(0, 0, 0, 0)),
Value = 0
});
var heightSpline1 = new KeySpline { ControlPoint1 = new Point(0.0, 0.0), ControlPoint2 = new Point(0.9, 0.1) };
resizeHeightAnimation.KeyFrames.Add(new SplineDoubleKeyFrame
{
KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(duration * 1000/2)),
KeySpline = heightSpline1,
Value = from/3
});
var heightSpline2 = new KeySpline { ControlPoint1 = new Point(0.1, 0.9), ControlPoint2 = new Point(0.2, 1.0) };
resizeHeightAnimation.KeyFrames.Add(new SplineDoubleKeyFrame
{
KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(duration)),
KeySpline = heightSpline2,
Value = from
});
Storyboard.SetTarget(resizeHeightAnimation, element);
Storyboard.SetTargetProperty(resizeHeightAnimation, "RenderTransform.Height");
sb.Children.Add(resizeHeightAnimation);
sb.Begin();
}
如果看起来laggy你,您也可以尝试将元素的VerticalAlignment设置为Bottom,并删除该方法的位置动画部分。
来源
2016-08-01 12:59:01
mjw
缓动效果非常好,但滑动起始位置低于其顶部的图像。从= element.ActualHeight * 2更改为 - from = element.ActualHeight,仍然从下面开始。图像必须从底部开始增长 - 直到它填充底部的图像。 – sonewso
好的,所以还需要有一个高度动画,我更新了解决方案。 – mjw