2014-11-21 62 views
0

当Surfaceview被破坏时,我的mediaplayer会向前跳过几秒钟。 这是一个由2个片段组成的视频播放器。在每个片段中都是应该看到视频的表面视图。如果我在两个片段之间切换,我必须调用'mPlayer.setDisplay(surfaceHolder);'。否则视频将不会显示。但是有一个问题是玩家在几秒钟内跳过。原因是当方法surfaceDestroyed被调用时,视频缓冲区被转储。根据this当Surfaceview被破坏时MediaPlayer会向前跳过几秒钟

我已经用surfacetexture和textureview试了一下。 因此,我在我的mainActivity中声明了一个静态SurfaceTexture变量,当我在片段之间切换时,保存了我的surfaceTexture。开关后,我将我的surfacetexture设置为纹理视图。

textureView.setSurfaceTexture(MainActivity.getSurfaceTexture()); 

这甚至适用于我第一次切换时没有跳过前进或中断。但后来当我第二次切换runtimeexception时抛出..

attachToContext: GLConsumer is already attached to a context  
Shutting down VM 
W/dalvikvm(8400): threadid=1: thread exiting with uncaught exception (group=0xa4d25b20) 
FATAL EXCEPTION: main 
Process: info.androidhive.slidingmenu, PID: 8400 
java.lang.RuntimeException: Error during attachToGLContext (see logcat for details) 
at android.graphics.SurfaceTexture.attachToGLContext(SurfaceTexture.java:215) 
at android.view.GLES20TextureLayer.setSurfaceTexture(GLES20TextureLayer.java:86)  
at android.view.HardwareRenderer$Gl20Renderer.setSurfaceTexture(HardwareRenderer.java:2221) 
at android.view.TextureView.getHardwareLayer(TextureView.java:401) 
at android.view.View.getDisplayList(View.java:13328) 
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940) 
at android.view.View.getDisplayList(View.java:13357) 
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940) 
at android.view.View.draw(View.java:14468) 
at android.view.View.getDisplayList(View.java:13362) 
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940)  
at android.view.View.getDisplayList(View.java:13357) 
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.support.v4.widget.DrawerLayout.drawChild(DrawerLayout.java:804) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940) 
at android.view.View.getDisplayList(View.java:13357)  
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940) 
at android.view.View.getDisplayList(View.java:13357)  
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940) 
at android.view.View.draw(View.java:14468)  
at com.android.internal.widget.ActionBarOverlayLayout.draw(ActionBarOverlayLayout.java:381) 
at android.view.View.getDisplayList(View.java:13362) 
at android.view.View.getDisplayList(View.java:13404) 
at android.view.View.draw(View.java:14182) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3103) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2940) 
at android.view.View.draw(View.java:14468) 
at android.widget.FrameLayout.draw(FrameLayout.java:472) 
at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:2326) 
at android.view.View.getDisplayList(View.java:13362) 
at android.view.View.getDisplayList(View.java:13404) 
at android.view.HardwareRenderer$GlRenderer.buildDisplayList(HardwareRenderer.java:1570) 
at android.view.HardwareRenderer$GlRenderer.draw(HardwareRenderer.java:1449) 
at android.view.ViewRootImpl.draw(ViewRootImpl.java:2377)  
at android.view.ViewRootImpl.performDraw(ViewRootImpl.java:2249)  
at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1879)  
at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:996) 
at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:5600) 
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:761)  
at android.view.Choreographer.doCallbacks(Choreographer.java:574)  
at android.view.Choreographer.doFrame(Choreographer.java:544)  
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:747) 
at android.os.Handler.handleCallback(Handler.java:733) 
at android.os.Handler.dispatchMessage(Handler.java:95) 
at android.os.Looper.loop(Looper.java:136) 
at android.app.ActivityThread.main(ActivityThread.java:5001) 
at java.lang.reflect.Method.invokeNative(Native Method) 
at java.lang.reflect.Method.invoke(Method.java:515) 
at com. 

有没有人知道为什么这个异常被调用?

回答

0

当您尝试附加到仍然附加到不同视图的纹理时,会发生这种情况。你必须等待视图分离。这将发生在onDetachedFromWindow()呼叫中。我知道这并不理想(我们一直在通过共享表面的视图之间的同步问题进行对抗),但除非Android决定让这种情况变得非致命,否则这是我唯一能想到的。

你可以考虑在将其记录它连接或不(使用于setSurfaceTexture()onDetachedFromWindow()您的电话,一类包装参考您SurfaceTexture只增加你的层次第二种观点一旦包裹的质感都知道,它的分离。

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