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正如它在标题im中试图通过JObject循环获取所有内部键名称所描述的那样,但是您可以看到这是在子键“Bayonet”下指定的。虽然这工作正常,我需要一个更通用的方法,因为“Bayonet”子键不会总是存在。下面是一些我的尝试:通过JObject循环以获得属性名称
工作解决方案,但ungeneralized:
foreach (JProperty condition in SkinData[Skin]["Bayonet"])
{
conditionlines.Add(condition.Name);
}
与失败不能JObject转换为JProperty错误:
foreach (JProperty condition in SkinData[Skin].First)
{
conditionlines.Add(condition.Name);
}
没有名字的字符串错误而失败:
foreach (JProperty condition in SkinData[Skin][0])
{
conditionlines.Add(condition.Name);
}
JSON:
{
"Scorched":{
"Bayonet":{
"FN":"51",
"MW":"32",
"FT":"25",
"WW":"26",
"BS":"26"
},
"Bowie Knife":{
"MW":"25",
"FT":"20",
"WW":"21",
"FN":"41",
"BS":"20"
},
"Butterfly Knife":{
"FN":"50",
"MW":"36",
"FT":"29",
"WW":"28",
"BS":"29"
},
"Falchion Knife":{
"FN":"31",
"MW":"20",
"FT":"17",
"WW":"17",
"BS":"17"
},
"Flip Knife":{
"FN":"0",
"MW":"24",
"FT":"20",
"WW":"20",
"BS":"20"
},
"Gut Knife":{
"FN":"0",
"MW":"19",
"FT":"17",
"WW":"18",
"BS":"17"
},
"Huntsman Knife":{
"FN":"48",
"MW":"27",
"FT":"21",
"WW":"21",
"BS":"20"
},
"Karambit":{
"FN":"87",
"MW":"55",
"FT":"43",
"WW":"42",
"BS":"41"
},
"M9 Bayonet":{
"FN":"54",
"MW":"38",
"FT":"30",
"WW":"30",
"BS":"30"
},
"Shadow Daggers":{
"FN":"29",
"MW":"20",
"FT":"17",
"WW":"17",
"BS":"17"
}
}
}
你可能想看看我是怎么做类似的[这里](https://stackoverflow.com/a/44267151/3932049) –
@CamiloTerevinto那么奇怪的事情是为什么它与一个合格的键,但不与。首先,那就是我不懂的 – Nikolas