2016-11-08 621 views
2

我的目标是创建一个Canvas,您可以通过在整个画布中移动来将子元素翻译到您想要的位置(例如,在犀牛的蚱蜢插件中)。我尝试过使用“translateTransform”,但后来出现的问题是,画布的高度或宽度不够大,无法再包括整个窗口。我试图解决这个问题,只要Canvas被拖动,就将宽度和高度添加到Canvas中,但Canvas的大小似乎没有改变。如何在WPF中实现“无限大小”的画布效果?

这里是我的window.xaml:

<Window x:Name="Window" x:Class="Oolong.Windows.Project.ProjectPlan" 
     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
     xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
     xmlns:local="clr-namespace:Oolong.Windows.Project" 
     mc:Ignorable="d" 
     Title="Projektplan" Height="{DynamicResource {x:Static SystemParameters.PrimaryScreenHeightKey}}" Width="{DynamicResource {x:Static SystemParameters.PrimaryScreenWidthKey}}" WindowStartupLocation="CenterOwner" ShowInTaskbar="False" Icon="/Oolong;component/Resources/Images/icon2.png"> 
    <Window.Background> 
     <ImageBrush ImageSource="/Oolong;component/Resources/Images/ui/canvas_bg.png" TileMode="FlipY"  Stretch="Uniform" AlignmentY="Top" Viewport="0,0,150,50" ViewportUnits="Absolute" /> 
    </Window.Background> 
    <Canvas x:Name="Grid" ScrollViewer.HorizontalScrollBarVisibility="Auto" ScrollViewer.VerticalScrollBarVisibility="Auto" MouseLeftButtonDown="Grid_OnMouseLeftButtonDown" MouseDown="Grid_MouseDown" MouseMove="Grid_MouseMove" MouseUp="Grid_MouseUp" MouseWheel="Grid_OnMouseWheel" Width="{DynamicResource {x:Static SystemParameters.MaximizedPrimaryScreenWidthKey}}" Height="{DynamicResource {x:Static SystemParameters.MaximizedPrimaryScreenHeightKey}}"> 
     <Rectangle x:Name="NewTaskRectangle" Fill="#FFF4F4F5" HorizontalAlignment="Left" Height="87" Margin="0,0,0,0" Stroke="Black" VerticalAlignment="Top" Width="208" Visibility="Hidden"/> 
      <Label x:Name="NewTaskLabel" Content="Gib den Namen der Aufgabe ein..." HorizontalAlignment="Left" Margin="10,17,0,0" VerticalAlignment="Top" Visibility="Hidden"/> 
      <TextBox x:Name="NewTaskTextBox" HorizontalAlignment="Left" Height="23" Margin="10,48,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="189" Visibility="Hidden" KeyUp="NewTaskTextBox_OnKeyUp"/> 
      <Border x:Name="NewTaskTemplate" BorderBrush="Black" BorderThickness="2.5" HorizontalAlignment="Left" Height="30" Margin="0" VerticalAlignment="Top" Background="#FFE2C027" Padding="5" Focusable="True" CornerRadius="6" Width="15" Visibility="Hidden" MinWidth="150" MinHeight="30" MouseRightButtonUp="NewTaskTemplate_OnMouseRightButtonUp"> 
       <Border.ContextMenu> 
        <ContextMenu x:Name="NewTaskContextMenu"> 
         <MenuItem x:Name="AddIssueMenuItem" Header="Arbeitsschritt hinzufügen" Click="AddIssueMenuItem_OnClick"/> 
         <MenuItem x:Name="DeleteMenuItem" Header="Löschen" Click="DeleteMenuItem_OnClick"/> 
        </ContextMenu> 
       </Border.ContextMenu> 
      </Border> 
     <Canvas.RenderTransform> 
      <TransformGroup> 
       <ScaleTransform x:Name="ScaleTransform"/> 
       <TranslateTransform x:Name="Tt" /> 
      </TransformGroup> 
     </Canvas.RenderTransform> 
    </Canvas> 
</Window> 

这里的有关C#代码:

private void NewTaskTemplate_OnMouseRightButtonUp(object sender, MouseButtonEventArgs e) 
    { 
     Point position = e.GetPosition(Grid); 
     bool hasClickedOnTask = false; 
     if (App.ProjectPlan.Tasks != null) 
     { 
      var tasks = App.ProjectPlan.Tasks.DistinctBy(task => task.Position); 
      var selectedTasks = 
       tasks.Where(
       (task => 
        Math.Abs(task.Position.X - position.X + 10) < task.Title.Length*13 && 
        Math.Abs(task.Position.Y - position.Y) < 20)); 
      IEnumerable<Task> enumerable = selectedTasks as Task[] ?? selectedTasks.ToArray(); 
      if (enumerable.Any()) 
      { 
       _selectedTask = enumerable.Last(); 
       hasClickedOnTask = true; 
      } 
     } 
     if (!hasClickedOnTask) return; 
     NewTaskContextMenu.IsOpen = true; 
     e.Handled = true; 
     SetGridSize(); 
    } 

    Point _mStart; 
    Vector _mStartOffset; 

    private void SetGridSize() 
    { 
     Grid.Width += 250; 
     Grid.Height += 250; 
     Grid.UpdateLayout(); 
    } 

    private void Grid_MouseDown(object sender, MouseButtonEventArgs e) 
    { 
     Grid.Cursor = Cursors.ScrollAll; 
     _mStart = e.GetPosition(Window); 
     _mStartOffset = new Vector(Tt.X, Tt.Y); 
     Grid.CaptureMouse(); 
    } 

    private void Grid_MouseMove(object sender, MouseEventArgs e) 
    { 
     if (Grid.IsMouseCaptured) 
     { 
      Vector offset = Point.Subtract(e.GetPosition(Window), _mStart); 

      Tt.X = _mStartOffset.X + offset.X; 
      Tt.Y = _mStartOffset.Y + offset.Y; 
      SetGridSize(); 
     } 
    } 

    private void Grid_MouseUp(object sender, MouseButtonEventArgs e) 
    { 
     Grid.ReleaseMouseCapture(); 
     Grid.Cursor = Cursors.Arrow; 
    } 

    private void Grid_OnMouseWheel(object sender, MouseWheelEventArgs e) 
    { 
     Point position = e.GetPosition(Window); 
     ScaleTransform.CenterX = position.X; 
     ScaleTransform.CenterY = position.Y; 
     _gridZoom = _gridZoom + e.Delta/2400.00; 
     ScaleTransform.ScaleX = _gridZoom; 
     ScaleTransform.ScaleY = _gridZoom; 
     if (e.Delta > 0) 
     { 
      SetGridSize(); 
     } 
     e.Handled = true; 
    } 

画布是在开始的网格,但没有任何工作。它的工作原理是围绕画布移动,当然包括所有元素,但如果将它放在窗外,则不能再移动任何东西,因为画布不再存在。我如何解决这个问题,让用户觉得画布是无限的?

+0

我尝试添加一个网格容器周围原有电网和火在容器上的事件,但仅改造内部网,但不幸的是,这并不解决问题,我不知道为什么。 .. – hardking

+0

因此,您有一个视觉区域,它是潜在的无限逻辑区域的一部分,您希望将元素放置在逻辑区域上,并且想要以某种方式拖动它,以避免将逻辑区域的边缘拖入视觉区域? – grek40

+0

我不确定我是否正确理解了你,但是如果我的答案是肯定的......网格应该可以无限拖曳到右侧或左侧,但是当拖到窗口的边界时,然后执行在中间右键单击显示网格刚刚完全移动到左侧或右侧,无法在此鼠标位置翻译 – hardking

回答

0

在这种情况下,你应该围绕你的GridScrollView每滴`网格”外拖动的元素后编辑WidthHeight性能。事情是这样的:

private void UIElement_OnPreviewMouseMove(object sender, MouseEventArgs e) 
    { 
     Control c = (Control)sender; 
     if (canmove) //field is used to define whether element dragged or not 
     { 
      c = (Control) sender; 
      c.SetValue(Canvas.LeftProperty, e.GetPosition(Canvas).X - p.X); 
      c.SetValue(Canvas.TopProperty, e.GetPosition(Canvas).Y - p.Y); 

      var leftprop = Convert.ToDouble(c.GetValue(Canvas.LeftProperty)); 
      if (leftprop > Canvas.Width) 
       Canvas.Width = leftprop + c.Width+10; 

     } 
    } 
+0

这种方式像mousebuttondown事件不能被解雇了 – hardking

+0

@hardking,据我所知,你不能没有这个事件? –

+0

正是我需要这些事件,因为我想创建一个弹出窗口,例如当有人点击画布 – hardking

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