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当用户点击移动或静态对象(即实体)时,如何听取鼠标单击事件并执行hitTest以查看是否在目标上单击了鼠标?如何在实体上执行hitTest
当用户点击移动或静态对象(即实体)时,如何听取鼠标单击事件并执行hitTest以查看是否在目标上单击了鼠标?如何在实体上执行hitTest
您需要为指针事件添加侦听器。以下是实现该目的的一种简单方法:
...
import playn.core.Pointer;
public class HitTestGame implements Game
{
@Override
public void init()
{
...
final HitTestGame self = this;
// pointer
pointer().setListener(new Pointer.Adapter() {
@Override
public void onPointerEnd(Pointer.Event event)
{
self.onPointerUp((int)event.x(), (int)event.y());
}
//public void onPointerStart(Pointer.Event event)
//public void onPointerDrag(Pointer.Event event)
});
...
}
public void onPointerUp(int x, int y)
{
// Do region checks here
if ((x >= entity.left() && x <= entity.right())
&& (y >= entity.top() && y <= entity.bottom()))
{
System.out.println("Entity has been clicked!");
}
}
...
}