Here我正在构建用于REST API的Symfony SDK。大多数数据是嵌套其他JSON对象的JSON对象。喜欢这里Symfony 2使用自定义denormalizers对嵌套对象进行反规范化
{
"id": "eng_pl",
"name": "Premier League",
"_links": {
"self": {
"href": "/tournaments/eng_pl"
},
"seasons": {
"href": "/tournaments/eng_pl/seasons/"
}
},
"coverage": {
"id": "eng",
"name": "England",
"_links": {
"self": {
"href": "/territories/eng"
}
}
}
}
反序列化,必须实现以下目标等于对象由代码生成:
$tournament = new Tournament();
$tournament->setId('eng_pl');
$tournament->setName('Premier League');
$coverage = new Territory();
$coverage->setId('eng');
$coverage->setName('England');
$tournament->setCoverage($coverage);
我用我自己的自定义Denormalizers,的解归的代码锦标赛对象片段下方:
class TournamentDenormalizer implements DenormalizerInterface
{
/**
* @inheritdoc
*/
public function supportsDenormalization($object, $type, $format = null)
{
if ($type != Tournament::class) {
return false;
}
return true;
}
/**
* @inheritdoc
* @return Tournament
*/
public function denormalize($object, $class, $format = null, array $context = array())
{
$tournament = new Tournament();
$tournament->setId($object->id);
$tournament->setName($object->name);
if (isset($object->coverage)) {
/** @var Territory $coverage */
$coverage = ???; //HOWTO how to implement Territory denormalization here???
$tournament->setCoverage(
$coverage
);
}
return $tournament;
}
}
问题是我该如何访问TournamentDenormalizer内的TerritoryDenormalizer?我看到两个选项:
第一个(我现在用的)被添加到implements DenormalizerAwareInterface
类解归签字,并依靠Symfony\Component\Serializer\Serializer
类:所以在TournamentDeserializer
$serializer = new Symfony\Component\Serializer\Serializer(
[
new TournamentDenormalizer(),
new TerritoryDenormalizer()
], [
new Symfony\Component\Serializer\Encoder\JsonDecode()
]
);
$serializer->deserialize($json, Tournament::class, 'json');
它会像这里:
if (isset($object->coverage)) {
/** @var Territory $coverage */
$coverage = $this->denormalizer->denormalize(
$object->coverage,
Territory::class,
$format,
$context
);
$tournament->setCoverage(
$coverage
);
}
}
第二种方法 是注入必要denormalizers明确
$tournamentDenormalizer = new TournamentDenormalizer();
$tournamentDenormalizer->setTerritoryDenormalizer(new TerritoryDenormalizer());
所以TournamentDeserializer
它会像在这里:
if (isset($object->coverage)) {
/** @var Territory $coverage */
$coverage = $this->territoryDenormalizer->denormalize(
$object->coverage,
Territory::class,
$format,
$context
);
$tournament->setCoverage(
$coverage
);
}
}
哪种方法是最好的?还有哪些可行的方法?