多元Tableviews上的应用程序,现在有希望实现,因为双tableview
,其将用户信息转换成基于它们撤回数据两个独立tableviews什么工作,但我停留在此刻。我一直在努力想办法做到这一点,但现在我发现的大部分内容都不是我所期待的。我确定一切都正确连接,让tableview
产生自定义单元格,并且所有东西都有一个类,但我仍然没有出现tableviewcells
'可能由于此代码区域,但我不确定如何进展。的我在哪里例子如下:一个页面iPad应用
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let entityDeckDescription = NSEntityDescription.entityForName("Deck", inManagedObjectContext: context)
var cell = UITableViewCell()
if tableView == otherCardList {
let cell: cardDetails = otherCardList.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! cardDetails
var cardCount = 0
var myDeckCards: DeckCards?
let listed = frc.objectAtIndexPath(indexPath) as! Cards
cell.cardCount.text = ""
let deckCardsSet = listed.cardselections
print("The set of DeckCards for that Card is \(deckCardsSet.count)")
for eachDeckCard in listed.cardselections{
let myDeckCard = eachDeckCard as! DeckCards
if myDeckCard.cardsstored == entityDeckDescription {
// There is already a DeckCard object for this Card and currentDeck
myDeckCards = eachDeckCard as? DeckCards
cardCount = (myDeckCards?.numberSelected!.integerValue)!
if cardCount == 0 {
cell.cardCount.text = ""
} else {
cell.cardCount.text = "" + cardCount.description
}
}
}
switch (listed.cardType) {
case 1:
cell.cardAttack?.text = "*"
cell.cardAttack?.textColor = UIColor.redColor()
cell.cardHealth?.text = "*"
cell.heathLabel?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardHealth?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardType?.text = "Spell"
case 2:
cell.cardAttack?.text = listed.attack.stringValue
cell.heathLabel?.textColor = UIColor.blackColor()
cell.cardHealth?.textColor = UIColor.blackColor()
cell.cardHealth?.text = listed.health.stringValue
cell.cardType?.text = "Weapon"
cell.cardAttack?.text = listed.attack.stringValue
default:
cell.cardAttack?.text = listed.attack.stringValue
cell.heathLabel?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardAttack?.textColor = UIColor.redColor()
cell.cardHealth?.text = listed.health.stringValue
cell.cardHealth?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardType?.text = "Minion"
}
cell.cardName?.text = listed.name as String
cell.cardCost?.text = listed.cost.stringValue
switch (listed.rarity) {
case 1:
cell.cardRarity?.text = "Legendary"
cell.cardRarity?.textColor = UIColor.orangeColor()
case 2:
cell.cardRarity?.text = "Epic"
cell.cardRarity?.textColor = UIColor.purpleColor()
case 3:
cell.cardRarity?.text = "Rare"
cell.cardRarity?.textColor = UIColor.blueColor()
case 4:
cell.cardRarity?.text = "Common"
cell.cardRarity?.textColor = UIColor.grayColor()
default:
cell.cardRarity?.text = "Starter"
cell.cardRarity?.textColor = UIColor.blackColor()
}
switch (listed.cardClass) {
case 1:
cell.cardName?.textColor = UIColor(red: 0xbe/255, green: 0x23/255, blue: 0x0f/255, alpha: 1.0)
case 2:
cell.cardName?.textColor = UIColor.blueColor()
case 3:
cell.cardName?.textColor = UIColor(red: 0x75/255, green: 0x47/255, blue: 0x19/255, alpha: 1.0)
case 4:
cell.cardName?.textColor = UIColor(red: 0xFF/255, green: 0x80/255, blue: 0x00/255, alpha: 1.0)
case 5:
cell.cardName?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
case 6:
cell.cardName?.textColor = UIColor.brownColor()
case 7:
cell.cardName?.textColor = UIColor(red: 0x5E/255, green: 0x03/255, blue: 0x8F/255, alpha: 1.0)
case 8:
cell.cardName?.textColor = UIColor(red: 0x01/255, green: 0xA9/255, blue: 0xDB/255, alpha: 1.0)
case 9:
cell.cardName?.textColor = UIColor.magentaColor()
default:
cell.cardName?.textColor = UIColor.blackColor()
}
return cell
} else if tableView == classCardList {
let cell: cardDetails = classCardList.dequeueReusableCellWithIdentifier("classcell", forIndexPath: indexPath) as! cardDetails
var cardCount = 0
var myDeckCards: DeckCards?
let listed = classfrc.objectAtIndexPath(indexPath) as! Cards
cell.cardCount.text = ""
let deckCardsSet = listed.cardselections
print("The set of DeckCards for that Card is \(deckCardsSet.count)")
for eachDeckCard in listed.cardselections{
let myDeckCard = eachDeckCard as! DeckCards
if myDeckCard.cardsstored == entityDeckDescription {
// There is already a DeckCard object for this Card and currentDeck
myDeckCards = eachDeckCard as? DeckCards
cardCount = (myDeckCards?.numberSelected!.integerValue)!
if cardCount == 0 {
cell.cardCount.text = ""
} else {
cell.cardCount.text = "" + cardCount.description
}
}
}
switch (listed.cardType) {
case 1:
cell.cardAttack?.text = "*"
cell.cardAttack?.textColor = UIColor.redColor()
cell.cardHealth?.text = "*"
cell.heathLabel?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardHealth?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardType?.text = "Spell"
case 2:
cell.cardAttack?.text = listed.attack.stringValue
cell.heathLabel?.textColor = UIColor.blackColor()
cell.cardHealth?.textColor = UIColor.blackColor()
cell.cardHealth?.text = listed.health.stringValue
cell.cardType?.text = "Weapon"
cell.cardAttack?.text = listed.attack.stringValue
default:
cell.cardAttack?.text = listed.attack.stringValue
cell.heathLabel?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardAttack?.textColor = UIColor.redColor()
cell.cardHealth?.text = listed.health.stringValue
cell.cardHealth?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
cell.cardType?.text = "Minion"
}
cell.cardName?.text = listed.name as String
cell.cardCost?.text = listed.cost.stringValue
switch (listed.rarity) {
case 1:
cell.cardRarity?.text = "Legendary"
cell.cardRarity?.textColor = UIColor.orangeColor()
case 2:
cell.cardRarity?.text = "Epic"
cell.cardRarity?.textColor = UIColor.purpleColor()
case 3:
cell.cardRarity?.text = "Rare"
cell.cardRarity?.textColor = UIColor.blueColor()
case 4:
cell.cardRarity?.text = "Common"
cell.cardRarity?.textColor = UIColor.grayColor()
default:
cell.cardRarity?.text = "Starter"
cell.cardRarity?.textColor = UIColor.blackColor()
}
switch (listed.cardClass) {
case 1:
cell.cardName?.textColor = UIColor(red: 0xbe/255, green: 0x23/255, blue: 0x0f/255, alpha: 1.0)
case 2:
cell.cardName?.textColor = UIColor.blueColor()
case 3:
cell.cardName?.textColor = UIColor(red: 0x75/255, green: 0x47/255, blue: 0x19/255, alpha: 1.0)
case 4:
cell.cardName?.textColor = UIColor(red: 0xFF/255, green: 0x80/255, blue: 0x00/255, alpha: 1.0)
case 5:
cell.cardName?.textColor = UIColor(red: 0x22/255, green: 0x63/255, blue: 0x29/255, alpha: 1.0)
case 6:
cell.cardName?.textColor = UIColor.brownColor()
case 7:
cell.cardName?.textColor = UIColor(red: 0x5E/255, green: 0x03/255, blue: 0x8F/255, alpha: 1.0)
case 8:
cell.cardName?.textColor = UIColor(red: 0x01/255, green: 0xA9/255, blue: 0xDB/255, alpha: 1.0)
case 9:
cell.cardName?.textColor = UIColor.magentaColor()
default:
cell.cardName?.textColor = UIColor.blackColor()
}
}
return cell
}
我相当肯定,这是导致该问题的代码区,但如果你们认为这是在其他地方也许我们可以找出其中的问题是来自。我仍然对编码感到陌生,并始终尽可能地学习。
哪里是你的numberOfSection和numberOfRows:切入口的方法呢? –
谢谢你在LucaD检查,但我认为下面的答案应该基于我所看到的:)我似乎有道理,如果我还有其他问题,我会尝试在本文中进一步询问。 – cruelty