2017-05-14 106 views
0

我正在关注https://github.com/AlesTsurko/LearningCoreAudioWithSwift2.0/tree/master/CH05_Player 以播放频率,但它是用Swift2。 Get microphone input using Audio Queue in Swift 3已解决了许多问题,但它是用于录音的。Swift3 AudioToolbox:PCM播放如何AudioQueueAllocateBuffer?

我被困在一个缓冲区分配给音响队列

var ringBuffers = [AudioQueueBufferRef](repeating:nil, count:3) 
AudioQueueAllocateBuffer(inQueue!, bufferSize, &ringBuffers[0]) 

它给出了一个错误

main.swift:152:29: Expression type '[AudioQueueBufferRef]' is ambiguous without more context 
main.swift:153:20: Cannot pass immutable value as inout argument: implicit conversion from 'AudioQueueBufferRef' to 'AudioQueueBufferRef?' requires a temporary 

--AFTER SPAD的answer--

var ringBuffers = [AudioQueueBufferRef?](repeating:nil, count:3) 
let status = AudioQueueAllocateBuffer(inQueue!, bufferSize, &ringBuffers[0]) 
print("\(status.description)") 

打印

vm_map failed: 0x4 ((os/kern) invalid argument) 
4 

我用音频描述为

inFormat = AudioStreamBasicDescription(
      mSampleRate:  Double(sampleRate), 
      mFormatID:   kAudioFormatLinearPCM, 
      mFormatFlags:  kLinearPCMFormatFlagIsBigEndian | kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked, 
      mBytesPerPacket: UInt32(numChannels * MemoryLayout<UInt16>.size), 
      mFramesPerPacket: 1, 
      mBytesPerFrame:  UInt32(numChannels * MemoryLayout<UInt16>.size), 
      mChannelsPerFrame: UInt32(numChannels), 
      mBitsPerChannel: UInt32(8 * (MemoryLayout<UInt16>.size)), 
      mReserved:   UInt32(0) 
     ) 
AudioQueueNewOutput(&inFormat, AQOutputCallback, &player, nil, nil, 0, &inQueue) 

回答

1

如果您没有AudioQueueBufferRef的数组?而不是AudioQueueBufferRef

var ringBuffers = [AudioQueueBufferRef?](repeating:nil, count:3) 
AudioQueueAllocateBuffer(inQueue!, bufferSize, &ringBuffers[0]) 
+0

似乎多数民众赞成...我会回来完成代码 – neckTwi

+0

但是那给'vm_map失败:为0x4((OS /克恩)无效参数)'运行时错误与'AudioQueueAllocateBuffer' – neckTwi

+1

鉴于更新到你的问题我不能让它与AudioQueueBufferRef编译! 。它必须是一个AudioQueueBufferRef? – Spads