我正在开发我的第一个WPF应用程序,并且正在测试一个自定义控件,该控件对于在其中间放置一个播放按钮的圆圈很重要。我似乎碰到了一些麻烦。当我画出我的播放按钮时,我似乎无法使其与圆圈一起调整大小。具体来说,当我将圆圈的大小调整为更大或更大时,播放按钮多边形保持相同的大小和相同的绝对位置。任何设置我的XAML或代码纠正这个指针?如何在WPF中调整多边形的大小?
现有XAML:
<Window x:Class="WPFTest.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525" xmlns:my="clr-namespace:WPFTest">
<StackPanel>
<StackPanel.Resources>
<Style TargetType="my:GradientButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type my:GradientButton}">
<Grid>
<Ellipse Width="{TemplateBinding Width}" Height="{TemplateBinding Height}" Stroke="{TemplateBinding Foreground}" VerticalAlignment="Top" HorizontalAlignment="Left">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="{TemplateBinding GradientStart}" Offset="0"></GradientStop>
<GradientStop Color="{TemplateBinding GradientEnd}" Offset="1"></GradientStop>
</LinearGradientBrush>
</Ellipse.Fill>
</Ellipse>
<Polygon Points="{TemplateBinding PlayPoints}" Fill="{TemplateBinding Foreground}" />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</StackPanel.Resources>
<my:GradientButton Content="Button" Height="50" x:Name="gradientButton1" Width="50" GradientStart="#FFCCCCCC" GradientEnd="#FFAAAAAA" PlayPoints="18,12 35,25 18,38" />
</StackPanel>
</Window>
代码:
public class GradientButton : Button
{
internal static DependencyProperty GradientStartProperty;
internal static DependencyProperty GradientEndProperty;
internal static DependencyProperty PlayPointsProperty;
static GradientButton()
{
GradientStartProperty = DependencyProperty.Register("GradientStart", typeof(Color), typeof(GradientButton));
GradientEndProperty = DependencyProperty.Register("GradientEnd", typeof(Color), typeof(GradientButton));
PlayPointsProperty = DependencyProperty.Register("PlayPoints", typeof(PointCollection), typeof(GradientButton));
}
public Color GradientStart
{
get { return (Color)base.GetValue(GradientStartProperty); }
set { SetValue(GradientStartProperty, value); }
}
public Color GradientEnd
{
get { return (Color)base.GetValue(GradientEndProperty); }
set { SetValue(GradientEndProperty, value); }
}
public PointCollection PlayPoints
{
get
{
//this is where I'm trying to make the resizing dynamic, but this property never seems to get hit when I put in a breakpoint?
PointCollection result = new PointCollection();
double top = this.Width/2.778;
double left = this.Width/4.167;
double middle = this.Height/2.00;
double right = this.Width/1.429;
double bottom = this.Height/1.316;
result.Add(new Point(left, top));
result.Add(new Point(right, middle));
result.Add(new Point(left, bottom));
return result;
}
set { SetValue(PlayPointsProperty, value); }
}
}
,就像充满彩虹色的圆圈中的箭头一样,你不需要创建自己的按钮类。只有在添加一些新行为时才能做到这一点,例如tripple点击。您更适合为此创建样式并使用常规按钮控件。 – 2010-07-07 13:40:31