现在,我没有使用Quartz 2D以编程方式在Tap上生成图像。我想将它与grand central dispatch结合使用,以便它可以在另一个cpu上创建,并在动画完成时触发通常的动画淡入淡出。现在,我在这篇文章的底部使用了下面的代码,但即时获取这些无效的上下文错误。有没有办法做到这一点,或者我运气不好?如何用Quartz 2D和Grand CEntral Dispatch以编程方式生成UIImage
CGContextTranslateCTM:无效的情况下为0x0 CGContextScaleCTM:无效的情况下为0x0 CGContextSaveGState:无效的情况下为0x0 CGContextSetCompositeOperation:无效的情况下为0x0 CGContextFillRects:无效的情况下为0x0 CGContextRestoreGState:无效的情况下为0x0 CGContextDrawImage:无效的情况下为0x0
我的代码:
dispatch_group_t group = dispatch_group_create();
dispatch_group_async(group, dispatch_get_global_queue(0, 0), ^{
self.view.contentScaleFactor=[[UIScreen mainScreen] scale];
CGSize sizeofText=[stopName sizeWithFont:[UIFont fontWithName:@"Helvetica-Bold" size:17.5*[self.view contentScaleFactor]]];
CGSize size;
size.width=1024;
size.height=1024;
UIImage *leftCap = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"[email protected]" ofType:@"png"]];
UIImage *center = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"[email protected]" ofType:@"png"]];
UIImage *rightCap = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"[email protected]" ofType:@"png"]];
UIImage *spike = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"[email protected]" ofType:@"png"]];
UIGraphicsBeginImageContextWithOptions(size,false,0);
CGContextRef context = UIGraphicsGetCurrentContext(); //get the context we just made above
CGContextTranslateCTM(context, 0,size.height);
CGContextScaleCTM(context, 1, -1);
width=(19*[self.view contentScaleFactor])+(sizeofText.width)+(43*[self.view contentScaleFactor]);
height=60*[self.view contentScaleFactor];
//draw calls
[leftCap drawInRect:CGRectMake(0,1024- 54.0f*[self.view contentScaleFactor], 19.0f*[self.view contentScaleFactor], 54.0f*[self.view contentScaleFactor])];
[center drawInRect:CGRectMake(19.0f*[self.view contentScaleFactor],1024- 54.0f*[self.view contentScaleFactor],(sizeofText.width), 54.0f*[self.view contentScaleFactor])];
[rightCap drawInRect:CGRectMake((sizeofText.width)+19*[self.view contentScaleFactor],1024- 54.0f*[self.view contentScaleFactor], 43.0f*[self.view contentScaleFactor], 54.0f*[self.view contentScaleFactor])];
[spike drawInRect:CGRectMake((width/2)-((32.0f*[self.view contentScaleFactor])/2.0f),1024-(43.5*[self.view contentScaleFactor])- 27.0f*[self.view contentScaleFactor], 32.0f*[self.view contentScaleFactor], 27.0f*[self.view contentScaleFactor])];
CGContextSelectFont(context, "Helvetica-Bold", 17.5*[self.view contentScaleFactor], kCGEncodingMacRoman);
CGContextSetTextDrawingMode(context, kCGTextFill);
CGContextSetTextPosition(context,19.f*[self.view contentScaleFactor],1024- (7.5*[self.view contentScaleFactor])-(sizeofText.height));
CGContextShowText(context, [stopName UTF8String], strlen([stopName UTF8String]));
image=UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
});
dispatch_group_notify(group, dispatch_get_global_queue(0, 0), ^{
NSLog(@"done. I would trigger the fade in animation ehre");
});
如果奥尤不介意,究竟你创建方面,我搬到了被主线程创建的UIGraphicsBeginImageContextwithOptions像这样,但它仍然不工作:http://pastebin.com/JZi7esx7 – jfisk 2012-02-05 17:23:53
我已经现在添加一个代码示例到我的答案中 – 2012-02-06 15:06:38