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我试图设置PayPal以接受我的网站根据他们上传的照片计算费用的付款。跟着tutorial,但我想通过我在我的其他控制器计算的价格。PayPal API和MVC5:从其他控制器获取价格
我的PayPal控制器:
public ActionResult PaymentWithPaypal()
{
APIContext apiContext = PayPalConfig.GetAPIContext();
try
{
string payerId = Request.Params["PayerID"];
if (string.IsNullOrEmpty(payerId))
{
string baseURI = Request.Url.Scheme + "://" + Request.Url.Authority + "/Paypal/PaymentWithPayPal?";
var guid = Convert.ToString((new Random()).Next(100000));
var createdPayment = this.CreatePayment(apiContext, baseURI + "guid=" + guid);
var links = createdPayment.links.GetEnumerator();
string paypalRedirectUrl = null;
while (links.MoveNext())
{
Links lnk = links.Current;
if (lnk.rel.ToLower().Trim().Equals("approval_url"))
{
paypalRedirectUrl = lnk.href;
}
}
Session.Add(guid, createdPayment.id);
return Redirect(paypalRedirectUrl);
}
else
{
var guid = Request.Params["guid"];
var executedPayment = ExecutePayment(apiContext, payerId, Session[guid] as string);
if (executedPayment.state.ToLower() != "approved")
{
return View("FailureView");
}
}
}
catch (Exception ex)
{
Logger.Log("Error" + ex.Message);
return View("FailureView");
}
return View("SuccessView");
}
private PayPal.Api.Payment payment;
private PayPal.Api.Payment ExecutePayment(APIContext apiContext, string payerId, string paymentId)
{
var paymentExecution = new PaymentExecution() { payer_id = payerId };
this.payment = new PayPal.Api.Payment() { id = paymentId };
return this.payment.Execute(apiContext, paymentExecution);
}
private PayPal.Api.Payment CreatePayment(APIContext apiContext, string redirectUrl)
{
var itemList = new ItemList() { items = new List<Item>() };
itemList.items.Add(new Item()
{
name = "Participation Fee",
currency = "USD",
price = "5",
quantity = "1",
sku = "sku"
});
var payer = new Payer() { payment_method = "paypal" };
var redirUrls = new RedirectUrls()
{
cancel_url = redirectUrl,
return_url = redirectUrl
};
var details = new Details()
{
tax = "1",
shipping = "1",
subtotal = "5"
};
var amount = new Amount()
{
currency = "USD",
total = "7",
details = details
};
var transactionList = new List<Transaction>();
transactionList.Add(new Transaction()
{
description = "Transaction description.",
invoice_number = "your invoice number",
amount = amount,
item_list = itemList
});
this.payment = new PayPal.Api.Payment()
{
intent = "sale",
payer = payer,
transactions = transactionList,
redirect_urls = redirUrls
};
return this.payment.Create(apiContext);
}
控制器在我的价格计算方法:
int Asection;
int Bsection;
int Csection;
int Dsection;
if (viewPhotos.GetA1.Any() || viewPhotos.GetA2.Any() || viewPhotos.GetA3.Any() || viewPhotos.GetA4.Any())
{
Asection = 1;
}
else
{
Asection = 0;
}
if (viewPhotos.GetB1.Any() || viewPhotos.GetB2.Any() || viewPhotos.GetB3.Any() || viewPhotos.GetB4.Any())
{
Bsection = 1;
}
else
{
Bsection = 0;
}
if (viewPhotos.GetC1.Any() || viewPhotos.GetC2.Any() || viewPhotos.GetC3.Any() || viewPhotos.GetC4.Any())
{
Csection = 1;
}
else
{
Csection = 0;
}
if (viewPhotos.GetD1.Any() || viewPhotos.GetD2.Any() || viewPhotos.GetD3.Any() || viewPhotos.GetD4.Any())
{
Dsection = 1;
}
else
{
Dsection = 0;
}
int TotalSection = Asection + Bsection + Csection + Dsection;
viewPhotos.MoneyValue = TotalSection;
int RequiredMoney;
if (TotalSection == 1)
{
RequiredMoney = 20;
}
else if (TotalSection == 2)
{
RequiredMoney = 25;
}
else if (TotalSection == 3)
{
RequiredMoney = 30;
}
else
{
RequiredMoney = 36;
}
viewPhotos.RequiredMoney = RequiredMoney;
return View(viewPhotos);
我的视图,其中的价格显示出用户:
<p>You will need to pay participation fees USD @Model.RequiredMoney.</p>
<h3>Total: USD @Model.RequiredMoney</h3>
@Html.ActionLink("Make Payment with PayPal", "PaymentWithPaypal", "Paypal")
到目前为止上述代码使用网站上的默认测试项目价格和详细信息。如果有人能够帮助展示我如何设置PayPal收取的金额到我的计算价格,无需任何运费或税金,我们将不胜感激。提前致谢。
_sample_正在为其“CreatePayment”函数中的“items”创建硬编码数据。你必须连接你的用户选定的项目。换句话说,相应地替换'CreatePayment'中的硬编码项。心连心。 – EdSF
嗨@EdSF,我明白你在说什么,但我不知道如何实现它。你会如此善良地展示或分享相关教程吗?谢谢。 – Eva
请不要像你在做'new Random()'那样内联,因为你可以很容易地得到结果不是随机的情况。你应该总是为'Random'创建一个单一的静态变量,并且只要你需要它就重新使用它。 – Enigmativity