我目前正在使用像swift中的内容滑块。我只是无法弄清楚如何去做。我基本上将我的观点分为两部分。上面的那个应该用作内容滑块(正如你在图片中看到的那样)。Swift 3的内容滑块
所以有应该是5帧中的相同尺寸的彼此相邻并且一个总是在中间作为关注之一。它应该比另一个大一点,但你可以在旁边看到它旁边的那个。这样用户就知道还有更多。
我希望它是互动的,但不知道如何做到这一点。我试图使用UIScrollView,但没有帮助...
任何想法如何实现这一目标?
谢谢你的帮忙!欣赏它!
我目前正在使用像swift中的内容滑块。我只是无法弄清楚如何去做。我基本上将我的观点分为两部分。上面的那个应该用作内容滑块(正如你在图片中看到的那样)。Swift 3的内容滑块
所以有应该是5帧中的相同尺寸的彼此相邻并且一个总是在中间作为关注之一。它应该比另一个大一点,但你可以在旁边看到它旁边的那个。这样用户就知道还有更多。
我希望它是互动的,但不知道如何做到这一点。我试图使用UIScrollView,但没有帮助...
任何想法如何实现这一目标?
谢谢你的帮忙!欣赏它!
我给你的工作代码。这是我为我的应用的着陆页所做的事,希望这可能有助于解决您的问题。
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var topView: UIView!
//Create an outlet for your scrollview
@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var registerButton: UIButton!
//Create your image array and caption if any
var imageArray = [UIImage]()
var labelArray = [String]()
//Timer init if u want auto slide
var timer = Timer()
override func viewDidLoad() {
super.viewDidLoad()
//on viewload set ur scrollview to parent view frame
scrollView.frame = view.frame
/*create image literals and set the images you want in the
content if its not images then make an array of your content
depending on ur need*/
imageArray = [#imageLiteral(resourceName: "landing-slide1"),#imageLiteral(resourceName: "landing-slide2"),#imageLiteral(resourceName: "landing-slide3")]
labelArray = ["Learn mindfulness practices to cope with stress","Choose from a specially designed selection of proven programs","Learn to be completely present in the moment!"]
// now lets loop for the number of slides you want
for i in 0..<imageArray.count{
// CREATE AN IMAGE VIEW IF UR OPTING FOR IMAGE SLIDER
// OR CREATE A UIVIEW INSTEAD
let imageView = UIImageView()
let labelView = UILabel()
// SETTINGS YOU NEED FOR THE VIEW HEIGHT AND UI DESIGN OF
// YOUR CHOICE
let imageViewHeight = scrollView.frame.height - 170
let xPos = (self.view.frame.width * CGFloat(i)) + 10
// SET THE CONTENT HERE
imageView.image = imageArray[i]
imageView.frame = CGRect(x: xPos, y: 20, width: self.scrollView.frame.width - 20, height: imageViewHeight)
imageView.backgroundColor = UIColor(red: 1/255.5, green: 110/255.5, blue: 125/255.5, alpha: 1.0)
imageView.layer.cornerRadius = 20.0
// FOR ROUNDED CORNERS SET THIS ITS IMPORTANT
imageView.clipsToBounds = true
labelView.text = labelArray[i]
labelView.frame = CGRect(x: xPos + 6, y: imageView.frame.height/2, width: self.scrollView.frame.width - 30, height: 70)
labelView.textColor = UIColor.white
labelView.textAlignment = .center
labelView.font = UIFont(name: "Helvetica Neue", size: 12)
labelView.font = UIFont.boldSystemFont(ofSize: 18)
labelView.numberOfLines = 0
registerButton.layer.cornerRadius = 20.0
// CREATE NSLAYOUT CONSTRAINTS FOR THE VIEWS
NSLayoutConstraint(item: labelView, attribute: NSLayoutAttribute.centerX, relatedBy: NSLayoutRelation.equal, toItem: labelView, attribute: NSLayoutAttribute.centerX, multiplier: 1, constant: 0).isActive = true
NSLayoutConstraint(item: labelView, attribute: NSLayoutAttribute.centerY, relatedBy: NSLayoutRelation.equal, toItem: labelView, attribute: NSLayoutAttribute.centerY, multiplier: 1, constant: 0).isActive = true
// ADD THE SUBVIEWS TO THE SCROLLVIEW
scrollView.addSubview(labelView)
scrollView.contentMode = .scaleAspectFit
scrollView.contentSize.width = scrollView.frame.width * CGFloat(i + 1)
scrollView.addSubview(imageView)
scrollView.bringSubview(toFront: labelView)
}
}
// FUNCTION TO SLIDE THE SCROLL VIEW
func slideScrollView(){
var offset = self.view.frame.width
var currentPos = self.scrollView.contentOffset.x
if(currentPos >= (offset * 2)){
offset = 0
currentPos = 0
self.scrollView.setContentOffset(CGPoint(x: (currentPos + offset), y: 0), animated: true)
}
else{
self.scrollView.setContentOffset(CGPoint(x: (currentPos + offset), y: 0), animated: true)
}
}
// JUST SOME EXTRA CODE FOR MY APP YOU CAN IGNORE SOME OF IT
// ELSE PART IS IMPORTANT TO YOUR CODE
override func viewDidAppear(_ animated: Bool) {
if(LoggedIn()){
let moodSurveyCotroller = self.storyboard?.instantiateViewController(withIdentifier: "moodSurvey") as! MoodSurvey
self.present(moodSurveyCotroller, animated: true, completion: nil)
}
else{
// START YOUR TIMER FOR THE SLIDER LIKE THIS WITHIN THE
//VIEWDIDAPPEAR
timer = Timer.scheduledTimer(timeInterval: 5.0, target: self, selector: #selector(slideScrollView), userInfo: nil, repeats: true)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func registerPage(_ sender: UIButton) {
let registerController = self.storyboard?.instantiateViewController(withIdentifier: "registerViewController") as! RegisterController
self.present(registerController, animated: true, completion: nil)
}
@IBAction func loginButtonPressed(_ sender: UIButton) {
let loginController = self.storyboard?.instantiateViewController(withIdentifier: "loginViewController") as! LoginViewController
self.present(loginController,animated: true, completion: nil)
}
}
那么这段代码所做的就是创建一个滑块它可能是一个图像滑块,或者为您设计一个内容滑块。
首先你需要创建一个viewcontroller并为其添加一个滚动视图并添加必要的约束。
然后创建视图控制器cocoatouch类文件并只有在链接了所有故事板内容后才添加上面的代码。
不要复制粘贴代码,你将不得不做一些完美的工作和测试代码。所以,请试试看,如果您有任何疑问,请告诉我。
这里是输出的屏幕截图
也看到你已经拆分图书内容这样你就可以在这里对滑块做同样的事情 –
有很多[例](https://www.cocoacontrols.com/search?q=carousel) –