这里还是一个新东西,所以请耐心等待,因为我对JS很陌生,并且有点自学。代码适用于本地,但不适用于JSFiddle
所以我一直在试图编写一个简单的岩石纸剪刀游戏,我已经得到它在我的机器上本地工作,但对于我的生活无法弄清楚为什么它不会在JSFiddle上工作。我开始在JSFiddle中写下它,但是当我对JSLint认为它有效但让游戏挂在我的JS的某处时感到沮丧之后,我决定将它移动到记事本并在本地尝试。那么,它的工作,但我不明白为什么它不喜欢小提琴。也许你们能提供一些线索这对我来说
<html>
<head>
<script>
var ties = 0;
var wins = 0;
var losses = 0;
// randInt returns a random integer between 0 and 2
function randInt() {return Math.floor(Math.random()*3);}
function msgAlert(msg, player, comp) {
var outcome = ["Rock", "Paper", "Scissors"];
if (msg === "tie") {
alert("Tie!\n" + "Player: " + outcome[player] + "\n" + "Computer: " + outcome[comp]);
}
if (msg === "win") {
alert("You won!\n" + "Player: " + outcome[player] + "\n" + "Computer: " + outcome[comp]);
}
if (msg === "lose") {
alert("You lost!\n" + "Player: " + outcome[player] + "\n" + "Computer: " + outcome[comp]);
}
}
function updateScore(result) {
var tieElement = document.getElementById("tie");
var winElement = document.getElementById("win");
var loseElement = document.getElementById("lose");
if (result === "tie") {
ties++;
tieElement.innerText = ties;
}
if (result === "win") {
wins++;
winElement.innerText = wins;
}
if (result === "lose") {
losses++;
loseElement.innerText = losses;
}
}
function hand(player) {
var comp = randInt();
if (player === comp) {
updateScore("tie");
msgAlert("tie", player, comp);
}
/* Rock Conditions */
if (player === 0 && comp === 1) {
updateScore("lose");
msgAlert("lose", player, comp);
}
if (player === 0 && comp === 2) {
updateScore("win");
msgAlert("win", player, comp);
}
/* Paper Conditions */
if (player === 1 && comp === 0) {
updateScore("win");
msgAlert("win", player, comp);
}
if (player === 1 && comp === 2) {
updateScore("lose");
msgAlert("lose", player, comp);
}
/* Scissors Conditions */
if (player === 2 && comp === 0) {
updateScore("lose");
msgAlert("lose", player, comp);
}
if (player === 2 && comp === 1) {
updateScore("win");
msgAlert("win", player, comp);
}
}
</script>
</head>
<body bgcolor=tan>
<H1 align=center>Let's play Rock Paper Scissors!</H1>
<H2>Instructions</H2>
<p>Click a button to choose what to throw</p>
<p id="buttons">
<input type="button" value="Rock" onclick="hand(0);" />
<input type="button" value="Paper" onclick="hand(1);" />
<input type="button" value="Scissors" onclick="hand(2);" />
</p>
<h3>Scoreboard:</h3>
<ul id="scoreboard">
<li>
Wins: <span id="win">0</span>
</li>
<li>
Losses: <span id="lose">0</span>
</li>
<li>
Ties: <span id="tie">0</span>
</li>
</ul>
</body>
</html>
This sample code at the jsbin.com
@ClaudioSantos这也正是为什么** **我问链接到非工作提琴。人们会如何回答这样的问题? –
对不起, JSFiddle链接: http://jsfiddle.net/kr3PU/ – DJXiej
很好,你们现在有一个新的理由转移到jsbin.com,该代码完美的作品。 :D –