我有一个SKVideoNode,像这样 -SKVideoNode.pause()不暂停视频
let path = "videoURL";
let url = NSURL(string: path);
let asset = AVURLAsset(URL: url!,options: nil);
let playerItem = AVPlayerItem(asset: asset);
let playerThree = AVPlayer(playerItem: playerItem);
let videoNode = SKVideoNode(AVPlayer: playerThree);
,我想暂停的按钮按下,按钮看起来是这样的 -
var isPausedThreeSixty : Bool = false;
@IBAction func threesixty(sender: AnyObject){
if (videoPlayer == 1) { // check if video player is the 360 videoplayer
if(isPausedThreeSixty == false){ //check if video is paused, if not pause video on click
videoNode?.pause(); // pause video node
print("pause player");
isPausedThreeSixty == true;
}else{ //if app runs else, video is paused, proceed to unpause.
videoNode?.play();
print("play player");
isPausedThreeSixty = false;
}
}
}
我代码并打印pause player
和play player
,但它只是不会暂停视频,我也看到了,我应该暂停AVPlayer代替,但调用playerThree.pause();
视频时,不被任何暂停。
看到 - How do I control playback of a video in an iOS Sprite Kit SKVideoNode?
和
AVPlayer play SKVideoNode video ,I just can not control the playback
为什么多个SO回答说,在SKVideoNode调用.pause
和.play
的作品,即使在实现时,它实际上并没有正常工作。
暂停此视频中,我希望能够交换到一个新的视频播放器后,我已经得到了工作..它只是我不能删除或暂停该视频播放器。
见 - https://forums.developer.apple.com/thread/28470根据该交AVPlayer速率被覆盖,因而SKVideoNode不能暂停。