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我正在写我的AndEngine的BaseGameActivity定制的对话窗口,有时,当对话框必须dissapear,应用程序崩溃,出现此错误:AndEngine:在GLThread致命异常:IndexOutOfBoundsException异常
08-15 09:49:16.193: ERROR/AndroidRuntime(1572): FATAL EXCEPTION: GLThread
java.lang.IndexOutOfBoundsException: Invalid index 3, size is 3
at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:251)
at java.util.ArrayList.get(ArrayList.java:304)
at org.anddev.andengine.entity.Entity.onManagedDrawChildren(Entity.java:1008)
at org.anddev.andengine.entity.Entity.onDrawChildren(Entity.java:1000)
at org.anddev.andengine.entity.Entity.onManagedDraw(Entity.java:993)
at org.anddev.andengine.entity.scene.Scene.onManagedDraw(Scene.java:233)
at org.anddev.andengine.entity.Entity.onDraw(Entity.java:875)
at org.anddev.andengine.engine.Engine.onDrawScene(Engine.java:517)
at org.anddev.andengine.engine.Engine.onDrawFrame(Engine.java:509)
at org.anddev.andengine.opengl.view.RenderSurfaceView$Renderer.onDrawFrame(RenderSurfaceView.java:154)
at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:617)
at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.run(GLSurfaceView.java:549)
上更新线程没有帮助 – 2013-05-07 06:56:51
你确保所有拆卸都在runOnUpdates运行?而且,可能还有这个错误的另一个原因?它为我工作。 – 2013-05-07 10:30:52
对不起,但我不确定。因为我的游戏越来越大w /很多源代码.. 我决定为这种情况下补丁,以避免更多的错误。如果你有兴趣,请在这里看看。 https://github.com/rgv151/AndEngine/commit/749e5a2a8de907e8efbe40f2f84e19c4cd5b07a1。谢谢 – 2013-05-08 09:22:38